//==============================================================================
// folstag flag bearer_anim.txt
//==============================================================================

//==============================================================================
define NorseSword
{
  SetSelector
  {
      TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
      set hotspot
      {
         version
         {
            Visual Attachments N Sword Standard
         }
      }         
      set hotspot
      {
         version
         {
            Visual Attachments N Sword Copper
         }
      }
      set hotspot
      {
         version
         {
            Visual Attachments N Sword Bronze
         }
      }
      set hotspot
      {
         version
         {
            Visual Attachments N Sword Iron
         }
      }
    }
  }
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
define cape
{
   SetSelector none 
   {
      variationlogic
      set hotspot
      {
         version
         {
			Visual Infantry G Hypaspist cape 
			 replacetexture infantry g hoplite head iron/infantry n huskarl cape
       
         }
      }
   }
}

//==============================================================================
define SunLight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon Sunlight
      }
   }
}


//==============================================================================
define GroundGlow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon GroundGlow
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
             Visual Folstag flag bearer_walkA
						ReplaceTexture Infantry N Huskarl Bronze/Infantry N Huskarl Iron
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
				Tag FootstepLeft 0.0 true
				Tag FootstepRight 0.5 true
                                                          connect RightHand NorseSword hotspot
         }
      }
   }
}
//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Folstag flag bearer_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
//-- end auto generated section
						ReplaceTexture Infantry N Huskarl Bronze/Infantry N Huskarl Iron
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
                                                         connect RightHand NorseSword hotspot
				Connect backchest cape hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
             Visual Folstag flag bearer_idleA
						ReplaceTexture Infantry N Huskarl Bronze/Infantry N Huskarl Iron
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
connect RightHand NorseSword hotspot
         }
      }
   }
}

//==============================================================================
anim Recover
{
   SetSelector
   {
      set hotspot
      {
         version
         {
             Visual Folstag flag bearer_recoverA
						ReplaceTexture Infantry N Huskarl Bronze/Infantry N Huskarl Iron
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
				 				connect hotspot sunlight hotspot
				connect hotspot groundglow hotspot
connect RightHand NorseSword hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
             Visual Folstag flag bearer_FlailA
						ReplaceTexture Infantry N Huskarl Bronze/Infantry N Huskarl Iron
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
connect RightHand NorseSword hotspot
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
             Visual Folstag flag bearer_WaveA
						ReplaceTexture Infantry N Huskarl Bronze/Infantry N Huskarl Iron
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
connect RightHand NorseSword hotspot
         }
      }
   }
}

//==============================================================================
anim whirlwindAttack
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
             Visual Folstag flag bearer_WaveA
connect RightHand NorseSword hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.60 true   
               tag GenericSound 0.60 true   
               tag SpecificSoundSet 0.11 false ArkantosSpecial checkVisible 
//-- end auto generated section
						ReplaceTexture Infantry N Huskarl Bronze/Infantry N Huskarl Iron
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Folstag flag bearer_deathA
						ReplaceTexture Infantry N Huskarl Bronze/Infantry N Huskarl Iron
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
connect RightHand NorseSword hotspot
         }
      }
   }
}

//==============================================================================
anim Cinematic
{
   SetSelector
   {
		set hotspot
      {
         name flagbearer_wave
         version
         {
            Visual Folstag flag bearer_waveA
						ReplaceTexture Infantry N Huskarl Bronze/Infantry N Huskarl Iron
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
connect RightHand NorseSword hotspot
         }
      }
	}
}
